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Counter strike global offensive stream overlay
Counter strike global offensive stream overlay







counter strike global offensive stream overlay

Fixed random missing micro-polygons in bomb B totem/sculpture.Higher contrast base textures at B for better player reads.Art-revision on bombsite B and surrounding area.Fixed bullet penetration on plywood surfaces.Increased size of plantable area in both bombsites.Fixed pixel gap through scaffolding near B.

counter strike global offensive stream overlay

  • Boosted light emitted from candles/lanterns.
  • Reduced wallbang damage through scaffolding at B site.
  • Fixed some visual glitches when looking out towards mid from “donut” room.
  • Blocked one sidepath exit towards A site, widened remaining exit.
  • Added additional cover near pillar on B.
  • Blocked archeological dig inside of “cave”.
  • Smoothed out ground outside of “cave” down towards B ramp.
  • Fixed ground clipping bugs in mid causing players to go slightly airborne.
  • Fixed pixelgap from inside “cave” towards T mid.
  • Remove cratestack outside of “cave” location.
  • counter strike global offensive stream overlay

    Compressed blocky things on B site, to create longer sightlines and more space to move around.Pushed back CT spawn 256 units, delaying CTs ~1 sec.Flattened out cubbies in red house top of mid.

    #COUNTER STRIKE GLOBAL OFFENSIVE STREAM OVERLAY PROFESSIONAL#

    However, despite the early issues, Ancient does fare well with pick rate in both professional and casual play, though is still dwarfed in comparison to maps like Dust II, Mirage and Inferno. Other concerns included an excess of foliage blocking player visibility, performance issues, being too Counter-Terrorist sided and Counter-Terrorists being given too much map control for free. An attempt to rectify this issue was made in the Septemupdate. This is because the plant area runs between two areas where Counter-Terrorists can easily defend from if Terrorists don't take control of the area. Some believe certain skins may blend in with the brown/green environment, making certain angles harder to clear, giving certain skins an advantage.Īnother concern is the lack of a "safe" plant on the A bombsite. Some of the major concerns voiced by players were Agent skins added in Operation Shattered Web. This is very different to Vertigo - the next most recent addition to the Active Duty map group - which follows a much more unique layout. Ancient follows a typical "4 leaf clover layout" like Mirage and Dust II. Whilst both of the aforementioned maps had immediate layout concerns from casual and professional players alike, the concerns regarding the structure of Ancient were considered much more tame. Counter-Terrorists can still retake the bombsite through the terrorist entrances by either flanking through their spawn or from mid.Īncient is the third original Valve created map for Counter-Strike: Global Offensive after Overpass in 2013 and Canals in 2017. These approach the bombsite to the left and the right of the pillar and double up as areas to defend the bombsite from. Counter-Terrorists have two pathways to retake the bombsite from. Terrorists have two entrances - one through B ramp and the second through "Cheetah" which leads "Vent" and then onto the bombsite. This includes places like the boost by A Main, Donut, Temple, the boxes on the Bombsite and the plateau opposite A Main which was opened up on the update.īombsite B is located to the left of the Counter-Terrorist Spawn and is situated around a pillar. Counter-Terrorists can hold the A bombsite from many places. The corridor feeds directly onto the bombsite and this area is known as "Donut". The other entrance for the terrorists links through mid. This entrance (otherwise known as A Main), is split between 2 corridors and funnels to the left of the bombsite. It has one entrance directly from Terrorist spawn. Bombsite A is located to the right of Counter-Terrorist Spawn and is set between two temples.









    Counter strike global offensive stream overlay